The Draconian Realm has a variety of different challenges and locations that await pkayers. At the heart of the Realm's attractions are Faction Wars. Faction Wars take place the third week of every month. During the first week and second weeks, both faction sides are tasked to collectively work to build up a defensive foundation and an offensive plan. At the beginning of the third week, the battle commences. Teams will be capable of both destroying the opposing team's foundation, and taking out their members. Each member only has one life, and their weaponry and gear is subject to loss upon a death. The Faction War ends when all members of one Faction are all deceased. Only the top contributors to the Faction War will receive a legendary piece of loot and currency at the end of the War, however, all other members of the winning Faction will receive a congratulatory prize. This schedule allows for teams to get two weeks to plan out how their foundation is going to be set up, testing their strength, then getting an additional two weeks to perfect their flaws before going into the Faction Revolution. The losing Faction will receive a smaller participation reward.
At the end of every month, the Faction Revolution will take place, where the base you and your faction have worked hard to build and maintain will prove its worthiness. As with the Faction War, every member has one life and will be able to place and break materials on the opposing side's territory. Both top contributors and the entire faction will recieve a prize as well as a spot in the Hall of Fame for that month. This is different from a Faction War because there is not only a larger prize pool, but the winning Faction will get a boost that could range from everybody getting an added $10,000 to their account, or a head start on the fortification for the next Faction War/Revolution. The losing Faction will receive a smaller participation reward.
These Global Events are different from Power Events because Global Events come with the intent of rewarding everybody: whether there is a win or loss. Power Events are intended to reward only the powerful, which is why only the first person to conquer the Power Events will get any sort of reward.
At the end of every month, the Faction Revolution will take place, where the base you and your faction have worked hard to build and maintain will prove its worthiness. As with the Faction War, every member has one life and will be able to place and break materials on the opposing side's territory. Both top contributors and the entire faction will recieve a prize as well as a spot in the Hall of Fame for that month. This is different from a Faction War because there is not only a larger prize pool, but the winning Faction will get a boost that could range from everybody getting an added $10,000 to their account, or a head start on the fortification for the next Faction War/Revolution. The losing Faction will receive a smaller participation reward.
These Global Events are different from Power Events because Global Events come with the intent of rewarding everybody: whether there is a win or loss. Power Events are intended to reward only the powerful, which is why only the first person to conquer the Power Events will get any sort of reward.